請問為什麼我將邪鬼的big ball 加入LouisEX後,LouisEX的出招動作(big ball)比邪鬼特別
慢?
即是我按 擋 前 跳,louisEX 需要
跳起後回到地上才駛出big ball
(我是將邪鬼的julian的dat copy 於 louisEX的dat 裡)
<frame> 280 big_ball
pic: 94 state: 3 wait: 3 next: 281 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0 mp: 125
sound: data\018.wav
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 281 big_ball
pic: 95 state: 3 wait: 0 next: 282 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\018.wav
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 282 big_ball
pic: 96 state: 3 wait: 0 next: 283 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 283 big_ball
pic: 95 state: 3 wait: 0 next: 284 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 284 big_ball
pic: 96 state: 3 wait: 0 next: 285 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\018.wav
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 285 big_ball
pic: 95 state: 3 wait: 0 next: 286 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 286 big_ball
pic: 96 state: 3 wait: 0 next: 287 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 287 big_ball
pic: 95 state: 3 wait: 0 next: 288 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 288 big_ball
pic: 96 state: 3 wait: 0 next: 289 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 289 big_ball
pic: 104 state: 3 wait: 0 next: 290 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\019.wav
opoint:
kind: 1 x: 90 y: 50 action: 0 dvx: 15 dvy: 0 oid: 229 facing: 0
opoint_end:
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 290 big_ball
pic: 105 state: 3 wait: 0 next: 291 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
<frame> 291 big_ball
pic: 106 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 99 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 34 y: 62 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 20 y: 10 w: 43 h: 89
bdy_end:
<frame_end>
[ kit9602在2010-10-20 22:28重新編輯此帖 ]