點解條柱出唔到??
有咩錯??
柱:
<frame> 0 davis_col
pic: 0 state: 15 wait: 3 next: 1 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\089.wav
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 1 davis_col
pic: 1 state: 15 wait: 1 next: 2 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\071.wav
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 2 davis_col
pic: 2 state: 15 wait: 0 next: 3 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 3 davis_col
pic: 1 state: 15 wait: 1 next: 4 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 4 davis_col
pic: 2 state: 15 wait: 0 next: 5 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 5 davis_col
pic: 3 state: 15 wait: 0 next: 6 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 6 davis_col
pic: 2 state: 15 wait: 1 next: 7 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 7 davis_col
pic: 3 state: 15 wait: 0 next: 8 dvx: 2 dvy: 0 dvz: 0 centerx: 100 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 10 y: 0 w: 180 h: 405 dvy: -20 fall: 70 vrest: 300 bdefend: 40 injury: 100 zwidth: 37
effect: 23
itr_end:
<frame_end>
<frame> 8 davis_col
pic: 4 state: 15 wait: 1 next: 9 dvx: 0 dvy: 0 dvz: 0 centerx: 80 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 9 davis_col
pic: 5 state: 15 wait: 0 next: 10 dvx: 0 dvy: 0 dvz: 0 centerx: 80 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 10 davis_col
pic: 6 state: 15 wait: 0 next: 11 dvx: 0 dvy: 0 dvz: 0 centerx: 80 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 11 davis_col
pic: 7 state: 15 wait: 0 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 80 centery: 390 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
人:
<frame> 300 singlong
pic: 170 state: 3 wait: 1 next: 301 dvx: 9 dvy: -9 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 mp: 100
sound: data\095.wav
wpoint:
kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 301 singlong
pic: 171 state: 3 wait: 1 next: 302 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\031.wav
opoint:
kind: 1 x: 90 y: 40 action: 60 dvx: 0 dvy: 0 oid: 230 facing: 0
opoint_end:
wpoint:
kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 0 x: 10 y: 3 w: 72 h: 75 dvx: 13 dvy: -21 fall: 70 vrest: 10 bdefend: 60 injury: 80 effect: 3
itr_end:
<frame_end>
<frame> 302 singlong
pic: 172 state: 3 wait: 1 next: 303 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 0 x: 13 y: -1 w: 67 h: 80 dvx: 13 dvy: -19 fall: 70 vrest: 10 bdefend: 60 injury: 60 effect: 3
itr_end:
bdy:
kind: 0 x: 19 y: 7 w: 36 h: 69
bdy_end:
<frame_end>
<frame> 303 singlong
pic: 173 state: 3 wait: 1 next: 304 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 41 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 0 x: 11 y: -2 w: 63 h: 80 dvx: 13 dvy: -17 fall: 70 vrest: 10 bdefend: 60 injury: 40 effect: 3
itr_end:
bdy:
kind: 0 x: 22 y: 6 w: 30 h: 69
bdy_end:
<frame_end>
<frame> 304 singlong
pic: 174 state: 3 wait: 2 next: 305 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 45 y: 39 weaponact: 28 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
itr:
kind: 0 x: 19 y: 1 w: 61 h: 80 dvx: 13 dvy: -15 fall: 70 vrest: 10 bdefend: 60 injury: 30 effect: 3
itr_end:
bdy:
kind: 0 x: 28 y: 12 w: 29 h: 66
bdy_end:
<frame_end>
<frame> 305 singlong
pic: 175 state: 3 wait: 2 next: 306 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 42 y: 36 weaponact: 27 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 27 y: 7 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 306 singlong
pic: 176 state: 3 wait: 3 next: 307 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 30 y: 35 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 23 y: 11 w: 30 h: 61
bdy_end:
<frame_end>
<frame> 307 singlong
pic: 177 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 36 y: 37 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 3 w: 33 h: 68
bdy_end:
<frame_end>