在隨便一個人物data中加上....
<frame> 290 disappear
pic: 0 state: 3 wait: 4 next: 291 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 282 mp: 300
bpoint:
x: 43 y: 38
bpoint_end:
wpoint:
kind: 1 x: 23 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 291 disappear
pic: 1 state: 3 wait: 0 next: 292 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\061.wav
opoint:
kind: 1 x: 41 y: 70 action: 70 dvx: 0 dvy: 0 oid: 204 facing: 0
opoint_end:
bpoint:
x: 43 y: 38
bpoint_end:
wpoint:
kind: 1 x: 23 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 292 disappear
pic: 0 state: 3 wait: 0 next: 293 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 49150
bpoint:
x: 43 y: 38
bpoint_end:
wpoint:
kind: 1 x: 23 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 293 disappear
pic: 0 state: 1700 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bpoint:
x: 43 y: 38
bpoint_end:
opoint:
kind: 1 x: 40 y: 79 action: 0 dvx: 0 dvy: 0 oid: 30 facing: 10
opoint_end:
wpoint:
kind: 1 x: 23 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
記住: frame不要重複 在293動作裡的oid可更換其他人物